The idea that the character is really a true hero, and like several good hero, you've got people who achieve that stuff to suit your needs. Since all characters in The Old Republic may have their own starship, which acts being a base of operations, your companions will have fun on your ship soon you deploy them or place them to work towards board for a crafting station. And you'll apparently have the capacity to SWTOR Credits US deploy as much as five different companion characters at the same time to do another thing or another available for you, and they're going to even continue implementing their assigned projects when you log your character out on the game, meaning they'll continue toiling away and will have good news in your case by the time you have back.
In addition to discussing the crew skills system, BioWare staffers recapped the experience's first warzone--a player-versus-player (PVP) area where Empire characters will have the capacity to duel against Republic characters. (For the time being, BioWare has revealed PVP just for Empire versus Republic--there's no word about how or when players for SWTOR Credits EU a passing fancy factional side will have the capacity to duel 1 another or if they ever will have the ability to.) Warzone PVP will occur via a handy queuing system you might have seen in other, similar games--it is possible to reserve an area in line and embark on about your business dealing with quests or fighting monsters, as soon as your number has risen, you'll automatically be transported to your warzone for battle.
The Jedi of Star Wars: The Old Republic. Reporting for duty.