The League Paranoia in Path of Exile reached its peak less than a month after its release-many players have now entered their endgame equipment, and they have invested a lot of money for this. Therefore, the game balance at this time is very sensitive, because if the developer sniffs something at this time, people may lose a lot of work time and a lot of game funds. But this is what is happening now.
In Delirium, developers introduced 281 new passive elements in the talent tree through so-called cluster jewelry. One of them is called "the purposeful pioneer". This passive talent increases the aura of each messenger you use by 10%. Developers have realized earlier that it is a simple operation numerically, and the effect is different than expected. That is to say, by enhancing everything inside as an aura, not just a skill aura. But developers realized the latter.
In addition to the gem problem in the cluster, developers also know that intervening in the middle of the alliance can seriously damage the player's fun. Of course, this is not the same as ordinary POE Orbs, POE Exalted Orb, POE Chaos Orb. Therefore, it should always be the last choice. For this reason, it has been announced that the jewelry will only be produced in the next league, which of course provides the community with a green light to invest heavily in such buildings. However, at this point, it is not clear to the person in charge of the "gear grinder game" that the problems described above are not only numerical problems, but also mechanical problems.
Just when the developer should take care of the vanguard of the purpose, there was a blockade in New Zealand: due to the corona, the developer had to go to the home office to clarify organizational matters and adapt to new working conditions. At the same time, the problems in the game will only get bigger. According to GGG staff, passive skills are "one of the most undesirable and least intuitive powerful mechanisms that Path of Exile has ever had." The planned Nerf (only skill aura can count) will retain the passive operating room until the end of the alliance.
At the end of the blog post describing the entire controversy in detail, the developers also asked the players to forgive: Many errors will cause players to waste a lot of time and money in the game. This is the full apology:
"We made a lot of mistakes, causing many players to waste precious game time when people most need to be distracted. Purposeful pioneers should not post in their original form. If we become popular, we should take the time to go Examine it more closely, or at least when asked about the sustainable potential of the build, we should stop and consider it as a team instead of our standard answer "There is no nerve in the alliance." Prevent us from mistakenly confirming that there will not nerf, and will not make people invest in the building.
That will no longer happen. We regret that people have lost time, money and trust. It is said that online games are a place to play, which can disperse your worries about the real world. In this case, we cannot ensure that some people can do this, and also allow players to spend some unnecessary POE Currency. Since the announcement, we have had a lot of discussions on internal issues and how to do better in the future. We are very sorry for the people who support us. "
The community in the official Subreddit of Path of Exile is grateful for the many comments that are honest, transparent and explained in detail.