Path of Exile is a more complex game than Wolfen. It has a huge skill tree and various systems to learn and become familiar with. Path of Exile and Woolson Path have similar skill trees, which are node-based and non-linear. However, Path of Exile is more daunting for newcomers or casual players, and Walson's skill tree is much leaner. They are usually similar, but the main difference is that Wolcen increments between skill levels are larger, while Exile's path provides more branches, but the statistical increments between each level are smaller. If players need POE Currency during the game, but do not want to spend time in the game, I recommend that you consider buying from IGGM, they will provide you with the best products and services.
Basically, the difference depends on the player's preferences. If a person likes to develop nuanced characters for a period of time slower, longer, and slightly immersed, then Path of Exile can do it. Wolcen will feel their characters become stronger at a faster rate, and develop their skills faster, especially in the mid-game of Path of Exile's passing time.
Wolcen's learning curve is faster, especially for players familiar with ARPG. In addition to the skill difference between Path of Exile and Walson's skill tree, the latter is more like Diablo, especially Walson's ability to modify each skill when upgrading.
Currently, Wolcen's final game content includes the "Storm Champion" mode, which allows players to complete city management plans and adventures, which sounds like a lot of depth. However, in order to obtain these resources that require a lot of resources, it is often necessary to repeatedly perform the same task and terrain numerous times without much change in content or difficulty.
In addition, the loot pool will not change much at the end of the game. Due to some problems with the way developers scale items in Wolfen, sometimes even high-level rare items with low-level statistics can be provided. In addition, even if you successfully obtain attractive high-attribute items, you still lack unique loot, just like the POE Exalted Orb in Path of Exile. This helps define the specific character the player is working on. This is especially true in the absence of loot, and even if the remaining attributes can be a good addition to the character, the loot will not provide meaningful rewards for specific build types.